GamesAction
弈剑行
动作武侠,见招拆招!
Revenue 30d $1,000 estimate, worldwide
Downloads 30d 1,000 estimate, worldwide
Rating 3.69 5,634 reviews
Revenue % by product type One-time 100%
China 100%
| Revenue % | ||||
|---|---|---|---|---|
| One-time purchase | 1 | $17.46 | ||
| One-time purchase | 1 | $2.66 | ||
| One-time purchase | 1 | $29.29 | ||
| One-time purchase | 1 | $4.44 | ||
| One-time purchase | 1 | $51.48 | ||
| One-time purchase | 1 | $0.89 | ||
| One-time purchase | 1 | $10.06 | ||
| One-time purchase | 1 | $95.86 |
Description
首创见招拆招机制,保护机制由系统强制(如削减伤害、倒地霸体、强制击飞等)变为玩家主动(反应拆招、预判拆招),提高游戏自由度上限。
通过滑屏输入实现连招,变招,并降低门槛(由一个滑动方向判定招式触发,在通过后续点击追加连击),让招式百出的前提下,避免技能过多导致大量的图标按钮遮挡画面。
武器命中采用物理检测判定,避免指向型攻击(跟踪类攻击)及范围型攻击(刀光判定类攻击),让身法型招式能够做到失之毫厘,差之千里。
高画质采用物理光照渲染,让高端机画质更加真实。
低画质采用水墨纯色渲染,使低端机能够流畅运行。
尽量减少使用光污染特效来掩盖动作的不足,努力让动作如邵氏电影那样一板一眼,有迹可寻。