LOOTFALL: Idle Retro RPG
AFK Loot & Dungeon Crawler
| Revenue % | |||||
|---|---|---|---|---|---|
| One-time purchase | 157 | $4.70 – $7.52 | 24.8% | +18.0% | |
| One-time purchase | 154 | $3.77 – $6.01 | 24.8% | +18.0% | |
| One-time purchase | 154 | $8.24 – $12.18 | 24.8% | +18.0% | |
| One-time purchase | 149 | $3.51 – $6.01 | 24.8% | +18.0% | |
| One-time purchase | 146 | $2.74 – $4.55 | 24.8% | +18.0% | |
| One-time purchase | 146 | $11.97 – $18.61 | 24.8% | +18.0% | |
| One-time purchase | 144 | $1.61 – $3.05 | 24.8% | +18.0% | |
| One-time purchase | 135 | $6.52 – $9.00 | 24.8% | +18.0% | |
| One-time purchase | 130 | $3.25 – $4.77 | 24.8% | +18.0% | |
| One-time purchase | 129 | $9.57 – $13.48 | 24.8% | +18.0% |
Description
Choose doors to influence loot and room bonuses, pick up skills and attributes during dungeon runs, trigger powerful hero ultimates, and forge gear with meaningful stats to refine your party over time.
Features:
Old-school RPG feel with a modern incremental auto-battler pace
Endless dungeon scaling
Party composition matters: tank / support / DPS synergies
In-run decisions: skills, attributes, and hero ultimates
Idle-friendly gameplay with advanced auto-farming & expeditions
Heroes to unlock, level, and upgrade in multiple stages
Equipment with real stat impact and a forge system
Run-based progression - every dungeon attempt plays differently
Online comparisons - see how far other players push
Play actively or let your party grind while you’re away.
Progress is earned through smart builds and tactical choices.
Collect loot. Build your party. Push deeper.
Last collected from the App Store on