Kodable Basics
Education

Kodable Basics

Coding Games for Kids 4-10

SurfScore, Inc · released 26 Nov 2012 · Open in App Store ↗

★ 4.70 32,079 reviews
Unlock the split between the products, the store ranks, and how both moved.See plans
Revenue %
One-time purchase175$0.0024.8%+18.0%
One-time purchase175$4.68 – $7.5324.8%+18.0%
One-time purchase175$176.05 – $302.2024.8%+18.0%
Monthly · 7 days trial175$20.34 – $36.2424.8%+18.0%
Annual · 7 days trial175$105.63 – $181.3124.8%+18.0%
One-time purchase175$27.47 – $41.4824.8%+18.0%
One-time purchase175$17.60 – $30.1924.8%+18.0%

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Description

The coding curriculum used in over 50% of U.S. elementary schools, now at home! Kids go from solving their first maze at age 4 to writing real JavaScript by 5th grade, through games they actually ask to play.

LOVED BY KIDS, TRUSTED BY SCHOOLS

Rated 4.7 stars by 21,000+ families. Over 25 million downloads. Built with elementary teachers for more than a decade, and aligned to Common Core and CSTA standards, the same curriculum kids use in class.

WHAT KIDS LEARN

Ages 4-6 (no reading required): sequencing, patterns, and problem-solving through maze puzzles. This is the logic underneath all programming.

Ages 7-10: conditions, loops, functions, and variables, leading to real typed JavaScript

Every level builds critical thinking they'll use far beyond the screen

MORE THAN LESSONS

Kids design their own characters, build and share their own games, and jump into seasonal events. Creativity keeps them coming back long after the lesson ends.

USING KODABLE AT SCHOOL?

Sign in with your school account and your child's progress comes home with them. Some class content carries over free; Kodable Pro unlocks the full library at home.

BUILT FOR FAMILIES

No ads. Ever.

Works offline for road trips, flights, and waiting rooms

Designed to meet the strict privacy standards schools require

TEACHERS: A complete K-5 STEM curriculum with 80+ scripted lesson plans and Google Classroom, Clever, and roster integrations is available at kodable.com.

SUBSCRIPTION INFORMATION – Payment will be charged to iTunes Account – Subscription automatically renews unless auto-renew is turned off at least 24-hours before the end of the current period – Account will be charged for renewal within 24-hours prior to the end of the current period, and identify the cost of the renewal – Subscriptions may be managed by the user and auto-renewal may be turned off by going to the user's Account Settings after purchase – Any unused portion of a free trial period, if offered, will be forfeited when the user purchases a subscription to that publication, where applicable.

Last collected from the App Store on