OSCope - on-site OSC debugger
No in-app products collected for this app.
| Rating | Price | |||
|---|---|---|---|---|
| United Arab Emirates | <1%0 | — | AED 7.99 $2.18 | |
| Afghanistan | <1%0 | — | $1.99 | |
| Antigua And Barbuda | <1%0 | — | $1.99 | |
| Anguilla | <1%0 | — | $1.99 | |
| Albania | <1%0 | — | $1.99 | |
| Armenia | <1%0 | — | $1.99 | |
| Angola | <1%0 | — | $1.99 | |
| Argentina | <1%0 | — | $1.99 | |
| Austria | <1%0 | — | €1.99 $2.30 | |
| Australia | <1%0 | — | A$2.99 $2.12 |
Description
OSCope is a simple field-debugging tool for checking OSC (Open Sound Control) over UDP, right on the spot. Ideal for verifying connections with TouchDesigner, Max, Unity, openFrameworks and more. No server, no account, no data collection — just open and go.
FEATURES
Real-time OSC receive log (time, address, type tag, arguments)
Per-address scope charts (int / float / bool)
Per-address value meters (0..1 values shown as a bar)
Log filter (by address / value)
Pause and Clear for the display
Record incoming messages and export (Data tab / CSV / JSON)
Manually send any OSC message (int / float / string / bool)
Signal-generator send (fixed / sine / noise / Perlin noise / toggle, auto-repeat)
Save and recall named presets of your send modules
Quick Send buttons (e.g. /test/ping)
Saved settings: receive port, target IP and port
Always-on analog clock for timing during shows
Portrait & landscape layouts, dark instrument-style UI
GREAT FOR
Quickly confirming OSC connectivity in installations and live shows
Seeing whether OSC sent from a desktop tool reaches your phone
Watching incoming values as waveforms and recording them to review later
Sending OSC triggers and test signals (GO / RESET, etc.) from your phone
CONNECTING WITH TOUCHDESIGNER
Receive: send from TouchDesigner's OSC Out to OSCope's shown IP and receive port (e.g. 8000)
Send: set OSCope's target to TouchDesigner's receive IP and port
NOTE
Uses UDP on your local network; iOS will ask for Local Network permission on first use. Communicates with devices on the same network/subnet. Receiving supports OSC Bundles; supported types are int / float / string / bool.