Sound Game - Perfect Pitch
No in-app products collected for this app.
| Rating | |||
|---|---|---|---|
| United States | 36%10 | 4.20 | |
| France | 29%8 | 5.00 | |
| Germany | 7%2 | 3.00 | |
| Australia | 4%1 | 3.00 | |
| Brazil | 4%1 | 5.00 | |
| Switzerland | 4%1 | 5.00 | |
| Spain | 4%1 | 1.00 | |
| Moldova | 4%1 | 5.00 | |
| Netherlands | 4%1 | 4.00 | |
| Turkey | 4%1 | 5.00 | |
| Taiwan | 4%1 | 5.00 |
Description
How sharp are your ears?
Sound Game plays a tone, then challenges you to recreate it from memory using a frequency slider. No notation. No multiple choice. Just
you, a sound, and your perception.
Each round, a tone between 80 Hz and 1400 Hz plays for 3 seconds. When it stops, slide to match what you heard. Your score is calculated
using psychoacoustic distance — the closer you come on the ERB scale (how your ears actually perceive pitch), the higher you score.
It's a pure, honest test of your hearing. No tricks, no fake difficulty curves, no pay-to-win. Five tones, one score, shareable. That's
it.
WHY IT'S DIFFERENT
No multiple choice — guess anywhere on the spectrum
Psychoacoustic scoring, not raw Hertz math
Layered synth with detuned pairs, fifths, octaves, and a sub for real tonal warmth
Haptics + sound design tuned for flow
Minimalist, dark-only interface with animated waveform visuals
MODES
5-round game with cumulative scoring and personal-best tracking
1-round quick game for fast practice
Easy (80–1200 Hz) and Hard (60–1400 Hz) difficulty
WHO IT'S FOR
Musicians doing ear training
Audio engineers checking their frequency recognition
Curious listeners who want to know how good their ears really are
Anyone who enjoys beautifully crafted, focused games
PRIVACY
No accounts, no tracking, no analytics
Works 100% offline
No ads, no in-app purchases
Local-only high-score tracking
Headphones strongly recommended — the synth's harmonic layers get lost on phone speakers.
Built for your ears.How sharp are your ears?
Sound Game plays a tone, then challenges you to recreate it from memory using a frequency slider. No notation. No multiple choice. Just
you, a sound, and your perception.
Each round, a tone between 80 Hz and 1400 Hz plays for 3 seconds. When it stops, slide to match what you heard. Your score is calculated
using psychoacoustic distance — the closer you come on the ERB scale (how your ears actually perceive pitch), the higher you score.
It's a pure, honest test of your hearing. No tricks, no fake difficulty curves, no pay-to-win. Five tones, one score, shareable. That's
it.
WHY IT'S DIFFERENT
No multiple choice — guess anywhere on the spectrum
Psychoacoustic scoring, not raw Hertz math
Layered synth with detuned pairs, fifths, octaves, and a sub for real tonal warmth
Haptics + sound design tuned for flow
Minimalist, dark-only interface with animated waveform visuals
MODES
5-round game with cumulative scoring and personal-best tracking
1-round quick game for fast practice
Easy (80–1200 Hz) and Hard (60–1400 Hz) difficulty
WHO IT'S FOR
Musicians doing ear training
Audio engineers checking their frequency recognition
Curious listeners who want to know how good their ears really are
Anyone who enjoys beautifully crafted, focused games
PRIVACY
No accounts, no tracking, no analytics
Works 100% offline
No ads, no in-app purchases
Local-only high-score tracking
Headphones strongly recommended — the synth's harmonic layers get lost on phone speakers.
Built for your ears.
NEW — MULTIPLAYER DUELS
Challenge a friend to guess the frequency of the exact same tones from memory. Your scores go head-to-head, and you're notified when someone takes or beats your challenge. Solo play stays 100% offline.