Galaxy Genome
Space simulator




How much does Galaxy Genome cost?
Prices are current as of 12 Sept 2026.
Galaxy Genome has no in-app products on record in the United States.
Galaxy Genome download price by country
| Country | Price |
|---|---|
| United States | $3.99 |
| Russia | RUB 349.00 |
| United Kingdom | £3.99 |
| Canada | CA$4.99 |
| Australia | A$5.99 |
| Hong Kong | HK$32.00 |
| Ukraine | $4.99 |
| Brazil | R$24.90 |
| Kazakhstan | KZT 2,490.00 |
| Philippines | ₱249.00 |
| Taiwan | NT$120.00 |
| Switzerland | CHF 3.00 |
| Mexico | MX$89.00 |
| New Zealand | NZ$6.99 |
| Thailand | THB 149.00 |
| Vietnam | ₫119,000 |
| Belarus | $4.99 |
| Costa Rica | $3.99 |
| Indonesia | IDR 69,000 |
| Israel | ₪14.90 |
| Japan | ¥600 |
| South Korea | ₩6,600 |
| Malaysia | MYR 19.90 |
| Norway | NOK 49.00 |
| Pakistan | PKR 1,100 |
| Turkey | TRY 199.99 |
| United Arab Emirates | AED 14.99 |
| Antigua And Barbuda | $3.99 |
| Anguilla | $3.99 |
| Albania | $4.99 |
| Armenia | $4.99 |
| Angola | $3.99 |
| Argentina | $3.99 |
| Azerbaijan | $4.99 |
| Bosnia & Herzegovina | €3.99 |
| Barbados | $4.99 |
| Burkina Faso | $3.99 |
| Bahrain | $3.99 |
| Benin | $4.99 |
| Bermuda | $3.99 |
| Brunei Darussalam | $3.99 |
| Bolivia | $3.99 |
| Bahamas | $3.99 |
| Bhutan | $3.99 |
| Botswana | $3.99 |
| Belize | $3.99 |
| Congo, Democratic Republic | $3.99 |
| Congo | $3.99 |
| Cote Divoire | $4.99 |
| Chile | CLP 4,990 |
| Cameroon | $4.99 |
| Colombia | COP 19,900 |
| Cape Verde | $3.99 |
| Dominica | $3.99 |
| Dominican Republic | $3.99 |
| Algeria | $3.99 |
| Ecuador | $3.99 |
| Egypt | EGP 199.99 |
| Fiji | $3.99 |
| Micronesia | $3.99 |
| Gabon | $3.99 |
| Grenada | $3.99 |
| Georgia | $4.99 |
| Ghana | $4.99 |
| Gambia | $3.99 |
| Guatemala | $3.99 |
| Guinea-bissau | $3.99 |
| Guyana | $3.99 |
| Honduras | $3.99 |
| India | ₹399.00 |
| Iraq | $3.99 |
| Iceland | $4.99 |
| Jamaica | $3.99 |
| Jordan | $3.99 |
| Kenya | $4.99 |
| Kyrgyzstan | $3.99 |
| Cambodia | $3.99 |
| St. Kitts and Nevis | $3.99 |
| Kuwait | $3.99 |
| Cayman Islands | $3.99 |
| Lao Peoples Democratic Republic | $3.99 |
| Lebanon | $3.99 |
| St. Lucia | $3.99 |
| Sri Lanka | $3.99 |
| Liberia | $3.99 |
| Libya | $3.99 |
| Morocco | $3.99 |
| Moldova | $4.99 |
| Montenegro | €3.99 |
| Madagascar | $3.99 |
| Macedonia | $3.99 |
| Mali | $3.99 |
| Myanmar | $3.99 |
| Mongolia | $3.99 |
| Macao | $3.99 |
| Mauritania | $3.99 |
| Montserrat | $3.99 |
| Mauritius | $4.99 |
| Maldives | $3.99 |
| Malawi | $3.99 |
| Mozambique | $3.99 |
| Namibia | $3.99 |
| Niger | $3.99 |
| Nigeria | NGN 6,900.00 |
| Nicaragua | $3.99 |
| Nepal | $4.99 |
| Nauru | $3.99 |
| Oman | $3.99 |
| Panama | $3.99 |
| Peru | PEN 17.90 |
| Papua New Guinea | $3.99 |
| Palau | $3.99 |
| Paraguay | $3.99 |
| Qatar | QAR 14.99 |
| Serbia | €3.99 |
| Rwanda | $3.99 |
| Saudi Arabia | SAR 17.99 |
| Solomon Islands | $3.99 |
| Seychelles | $3.99 |
| Singapore | SGD 5.98 |
| Sierra Leone | $3.99 |
| Senegal | $4.99 |
| Suriname | $3.99 |
| Sao Tome & Principe | $3.99 |
| El Salvador | $3.99 |
| Swaziland | $3.99 |
| Turks and Caicos | $3.99 |
| Chad | $3.99 |
| Tajikistan | $3.99 |
| Turkmenistan | $3.99 |
| Tunisia | $3.99 |
| Tonga | $3.99 |
| Trinidad and Tobago | $3.99 |
| Tanzania | TZS 11,900.00 |
| Uganda | $4.99 |
| Uruguay | $3.99 |
| Uzbekistan | $3.99 |
| St. Vincent & The Grenadines | $3.99 |
| Venezuela | $3.99 |
| British Virgin Islands | $3.99 |
| Vanuatu | $3.99 |
| Kosovo | €3.99 |
| Yemen | $3.99 |
| South Africa | ZAR 79.99 |
| Zambia | $4.99 |
| Zimbabwe | $4.99 |
10+ alternatives to Galaxy Genome
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|---|---|---|---|---|---|---|---|---|---|---|---|
| Rating / 5 | 4.4 | 4.0 | 4.9 | 4.4 | 4.2 | 4.7 | 4.5 | 4.5 | 4.9 | 4.3 | 3.9 |
| Reviews | 260 | 1.8K | 604 | 567 | 548 | 534 | 299 | 242 | 238 | 160 | 40 |
| Released | 2021 | 2013 | 2024 | 2023 | 2020 | 2011 | 2023 | 2026 | 2024 | 2025 | 2018 |
| One-time price | — | — | $1.99 | — | — | — | — | — | — | — | — |
The going rate for each plan in United States, in its own currency, shaded from the cheapest price on the row to the dearest.
Galaxy Genome reviews
4.4 out of 5, based on 260 reviews.
What people like
- Developer actively listens to players
- No paywalls or microtransactions
- Deep space exploration gameplay
What they complain about
- Crashes frequently when opening menus
- Tutorial is confusing and unhelpful
- Controls feel unintuitive and awkward
Really great game
Wondering if we’ll get anymore ships
No worth playing
Wish I could get a refund, that bad
Love this game, however needs some QoL features
I absolutely love playing this game however its in need of some quality of life features, in particular: An autopilot for doing multiple warps in a row Specifying what stations sell a certain item in a sector instead of just showing if that item is in demand or not in thats sector A parking brake for the planetary rover (More of a QoL change) make the hitbox of asteroid’s bigger so using seismic charges isn’t as difficult
Deep game that gets in the way of itself.
Like a 2D elite dangerous, but not in a good way. This is more of a hardcore simulation despite being a 2D isometric game that would have been better suited for a more arcade type gameplay. The good parts of the game is that there an incredibly expansive universe to explore and incredible number of customization options to fine tune your ship, and create your own fleet. What turned me off is the horrible flight controls the the tedious amount of time it takes for navigating a star system. Other issues is a lack of an index to explain stat terms like optimal mass which makes me wonder if I’m upgrading my ship the right way. Trading is also too inefficient to be a viable way to make money in game.
Small issue with sound
I played for a bit then switched to fallout shelter for daily stuff and it had no sound. The only game that has sound is this one. So ya ….. is there a fix for this?
Great pace sim, cool premise, good story.
This game scratched the space exploration itch I didn’t know it had. Only one issue though, is that as of this review it crashes when I’m mining (usually) upon clicking the quests key n the menu that appears when you click your ship. I just want to check how many more bauxite I need! Anyway, great game!
Деревянная игра
Деревянная игра с нулевой графикой и геймплеем. Уровень игры - 80 годы
Excellent Game
I’m loving this game. love how huge the area that you can travel is, however it is a little confusing how to increase fleet size and how to get two further places like the void. And when you’re trying to map a route for jumping the mapping doesn’t always work even when your ship can make it and you instead have to resort to doing it manually. One thing I would love to see. A way to search in the galaxy map for resources you need to mine so you could map a route to that system for mining missions
Crashes too often
Very much enjoying the game. I do see potential for it to become a grind doing the same things over and over but right now it is easy to play for hours and not care. It is crashing on me constantly though which just gets frustrating repeating the same mission or having to re-plot courses, find stations again, refight battles, etc. Clicking on the mission menu seems to be the most common crash, which just makes it even more frustrating. My rating would increase significantly should that be fixed.
Puzzling
I would’ve preferred this as an email to the developer but since no contact information is listed, I have to do it this way. Mostly this feels like a puzzle game to me because of the lack of necessary information to accomplish things. It reminds me of Endless Sky in this regard especially, and the 2D environment feels similar. There should be a wiki that explains trade, combat, exploration, etc.: and in-depth! Not just the broad, generic overview under the information tab which is almost worthless if one needs information on how to actually play the game. As it is, I spend more time trying to figure out how to complete a storyline mission than actually playing the game. Aside from the self-explanatory freight or courier missions listed, there’s zero information about the “station needs” or donation ones, so I just ignore them now since they apparently only exist to destroy my reputation. I mean it looks like it’s probably a great game and I mostly like it. But better information from developer would be appreciated.
Love it!
Outstanding work on this and great price point. Tons of different missions and ships. Always fun to upgrade your ship and try tougher runs. Only about 10 hrs in and love the fact that there are no pay walls. Hopefully they add the ability to build stations and concur systems, but as is, it’s still 5 stars.
Constantly crashes
Looks like it would be a decent game if it didn’t crash every five minutes.
Game crashes when I’m attempting to jump my space station
Otherwise, it’s a great game to unwind and play.
Elite dangerous... LOL
Really? How low can you ppl go? Have you seen the cpu power on the new ipad pro ? And what about the graphs available on games in the Arcade? This game reminds my of my youth... on an ATARI, or the original NES. At best is a 2D squashed and botched Elite dangerous wanna be with reminescent game options and items. Game play (controls) is horrible, music is reducing my mental capacity, graphics bring me back to 1995. If you never played the pc version, you will erase this game in the first 10 min. Tutorial is lacking and buggy. Game crashes 50% of the time when trying to load a manual saved game. The other 50% of crashes are random, with nothing special or particular to link the fatal crash to. I am giving a second star because the dev made a good effort in writing his code lines so compact that he got everything in just 111 Mb of space. That is really impressive and I can appreciate !! Elite dangerous... thats so funny!
I love this game
until i couldn't play it in portrait mode anymore, it was more accessible to me and felt gutted when this was taken out of the game, u less im mistaken and cant see how to enable it in the menu.
What an amazing game.
There I was scrolling through the app store and seeing nothing but pay-to-play garbage and I’m thinking, “The phone I’m holding has more power than my first gaming console. There have to be better options.” After a little digging, I found Galaxy Genome, and yes, I finally found an iphone game that gives the old NES library a run for its money. It’s not perfect, a little buggy in places, but it is light second ahead of what you usually find on the App Store. It’s basically a 2D Elite Dangerous but with better story, better progression, and better art. If you love space sim rpgs, this one’s well worth the price.
iPad Pro M1 Issue
Won’t get past the “Loading…” screen when creating a new game on an M1 iPad Pro.
My favourite waste of time
Genuinely a great game with tons of depth and gameplay loops. If you’re a fan of games like elite or freelancer you’ll love this too. Would kill for mod support on iOS, but I think that’s my only complaint. Currently about 300 hours deep
Won’t work with my Xbox controller :(
The game seems like it could be a lot of fun, but it’s just not responding to my Xbox Series X controllers. I’ve tried two. One major reason that I purchased this game because it said it would support it and, while the settings appear to know it’s connected, the actual game play doesn’t respond at all to it.
there is a bug
sometimes Chinese characters turn into blocks
Poggers
Definitely worth a try if you have a bit of disposable time. I’ve got about 20 hours clocked in the game so far and I still feel like I have so much left to do.
Минус
Не понятно вообще как играть, одно мучение для меня, слишком сложно, замудрено для меня, пожалел.
Really nice game
Really good game , but game froze when I try to wrap jump my station , every time , more instructions will help new players too
Very glitchy
Game looks like it’s fun, but unfortunately it’s extremely glitchy. Have had to restart the app a few times, but after the last time ALL of my saves show “play time: 0:00:00”, and trying to load one leads to a permanent black screen. Save was during the “you smuggled goods and now you need to do me a favor” story mission.
So close but not quite there
This game has so much potential but it just takes to long to do things! I’m all about grinding but that’s not what makes up the bulk of the time in this game… it’s mostly just watching your ship move through large spaces to different stations or multiple warps and it just too much time of nothing.
“2D” Simplified Elite Dangerous
This game borrows a good amount from Elite Dangerous and even a bit from the old Space Pirate game (that was around ages ago, which was really a space trading game). While it’s a top-down 2D title, it’s well laid out, has a solid amount of missions, several flushed-out game loops, and a primary mission/storyline to undertake. And, perhaps best of all, the game’s creator is active on Discord and Reddit and does take into consideration what people ask or suggest. It may not be everyone’s cup of tea, but then again, neither is Elite Dangerous. But for those looking for an engaging space trading, combat and missioning sandbox with a story set within it, it’s an excellent game.
Tutorial is buggy
Can’t warp jump. Says I have to turn off canons. I’ve tried jumping with them off, tried with them on, tried multiple times, but still not able to jump.
Fantastic space sandbox game
For a small independent development team, the game is well worth the small amount asked. If you are a fan of sandbox space games then this is a great choice. I have already put at least 200 hours in and still go back to play. The developer is also active and gives feedback to player concerns/suggestions which is very refreshing.
Controller support
Please add controller support!
Top Down Elite Dangerous
Really solid game 5/5. If you played Elite Dangerous then you will love this mobile take on the same style, discord is active and has a decent community supporting the game! Hoping for more BIG updates soon!
Don’t buy!
This game is unfortunately not intuitive and very slow in any behavior. I don’t even play it through the tutorials. I got bored immediately. I really like to pay for a game, but here I waisted money.
its cool
i like the game, but it has a crashing issue everytime i hit the mission button on the ship, im using a iphone 15 if it helps
promising but buggy
There’s not much else like this game on iOS, so that’s good. EV-like space sim - trade, combat, etc. That said, there are quite a few frustrating issues that make it difficult to fully enjoy the game: 1. Crashes - something as simple as opening the mission menu can completely crash the game. When auto-saves can be more than five minutes apart, losing your progress can be very frustrating. There also doesn’t seem to be any de-spawn timer for debris, so if you stay in one system for too long, the junk from destroyed ships will eventually crash the app. 2. Controls - the only way to manually control your ship using touch controls is to point in the direction you want to go. The ship will accomplish this by firing off-axis thrusters, making the motion very unintuitive. It’s also impossible to manually fire retro-thrusters despite the auto-pilot being able to use them. Having a relative-style yaw + forward/back would be much more intuitive. 3. Routing - the game lets you plot a course between multiple systems, but it often does so non-optimally or even fails altogether, even if it’s clearly possible. I think this is due to improper use of euclidean distance optimization in the pathfinding algorithm. Sometimes your first jump needs to leave you farther from your destination in order to actually make it there. 4. Search - much of the game involves traveling to systems with names like LHS-123 or RZQ-456. There is a search function, but it only returns one result and is sensitive to capitalization. So you have to type the system exactly as written or you’re likely to find a completely random one. There’s also zero map indication of current mission targets, and also no way to quick link from mission system names to the galaxy map. Simple QOL improvements like this would make a huge difference. 5. Mission Variety - not sure if it’s just the early game, but almost every mainline mission seems to simply be “travel to this system, kill this ship”. There isn’t a whole lot of variety.
Титаническая работа.
Безусловно, ставлю игре 5 звёзд. Я бы назвал эту игру шедевром не только для одного разработчика, но и для целой студии. Сразу виден серьёзный и вдумчивый подход, очень много различных деталей в механике и геймплее, сейчас такие игры - большая редкость. Автор, главное - не забрасывай. Желаю тебе успеха!
No joystick
Ripped off Tutorial stuck on repeating the instruction “use virtual joystick in bottom left had corner”. But there is no virtual joystick at all anywhere on the screen. Consequently never got to play at all..
Good game - which could become great.
I really am enjoying this game. I understand a game like this might not be for everybody, but every once in a while it is great to find a game which is not an online multiplayer pvp spend-a-thon. I love that this is a game I can play for 15 minutes or 2 hours when I want and not when timers are coming due. This game features a nice progression of ships, some good quests and side features like upgrades through engineers. With that said I do have a few suggestions - some of which may already be in the developers plans: 1. More engineers - currently you can’t get upgrades to all of the weapons, many optional ship sections or any of the external ship features…. It would be great to have that. Also engineers can only boost your ship parts so much, could engineers further away do more in the future which would allow players to continue to improve their ships? 2. Upgrade options for more of the optional or external ship parts…. Could better spectral analyzers allow you to see info on plants or the system with out having to move around the system…. Or could better chaff launchers have more uses….. 3. The ability to name systems, stars and planets. Many of the already discovered systems have planet and star names, but the undiscovered stuff doesn’t. I think it would make the exploration aspect of the game better if players could name things as they explored…. After all since this is a solo play game every player’s universe is their own, why not let them name it. 4. Some type of easy reference method to see what minerals are available in a system once it has been visited. Maybe the galaxy map could have an option for more info on systems that have been visited, and it would display how many of which type of planets, what ore is on them as well as the ore available in the asteroid fields. This would prevent a lot of repeated wandering blindly until minerals were found to fulfill tasks. 5. Make the keyboard standard….. please it is so awkward to use the keyboard when putting in bookmarks on the map. Don’t get me wrong - I really enjoy this game, and am looking forward to coninueing to play it - I just would like to see it reach the potential I think it has. 6. Lastly - some way in the galaxy map to determine which stars have been explored, maybe some type of overlay with green, yellow and red for if a system has been fully explored, partially or not at all. This would make large exploration missions easier to plot out.
A lot of features and promise, but a lot of issues too
Overall the game has a lot of features - combat, trading, missions, exploration, systems/power management, mining, ship upgrades, and a lot more. It's like playing a 2D, slower paced Galaxy on Fire (but without the voiceover acting and AAA quality graphics). If you're into that kind of game, then it can be a lot of fun. There's a decent amount of help/info provided, but there could definitely be more to explain the details of ship modules and other similar details throughout the game. For example, the warp modules don't seem to indicate how far each one will take you - so if I can't reach a certain star system without upgrading my warp module, how do I know how much of an upgrade I need?? And the labels for all the module levels (ex. 2A, 3C, 5E, etc) really aren't very helpful and can be downright confusing, such as when a 3A is better than a 2C, but a 2A is better than a 3E. A more meaningful naming system is desperately needed. On a related note, if you load up your ship with lots of modules and suddenly find you can no longer warp to systems you used to be able to warp to, the alert doesn't tell you that your ship is too loaded down - instead it simply says your warp module isn't good enough. So how are you supposed to know that adding those modules caused the problem? When i first saw that, i thought it was a bug! Speaking of bugs, there are a few. For one, if you turn off (uncheck the box) a module on your ship, suddenly the module list can't be scrolled. Also there are seeming inconsistencies. When comparing some of the ships, there are huge price differences when the ship features seem VERY similar. For example, the Pangolin and Phoenix - nearly 200k difference in price, but the only real difference in features i see are the more expensive Phoenix has two extra external module sockets but three fewer optional module sockets (and it's highest class of those is 3, compared to 4 (which i think is better?) on the cheaper Pangolin, which also comes with an extra optional module). That doesn't seem like a tradeoff worth 200k?? Other oddities include courier tasks that pay a fraction of any other task (so why would i ever want to do a courier task that pays 10k and only 1 more in reputation when i can do a transfer task that pays 80k?), the first main mission (after finishing the tutorial missions) that tells you to go a system that is way out of your ship's range, the fact that you can have any number of collecting drones but only one drone controlling module (you have to get higher level versions to control more drones, but why? Why shouldn't i be able to have multiple drone controlling modules?), and more. The good thing is the dev is still working on the game, fixing bugs and adding features.
Great game but the missions need some work
Love placing the game have played it for 24 hours so far and it’s great but I noticed a few time that the story line quests juts kinda freeze and you can never go any further this happens with both main and side quest pls fix and continue to update and make your game better thank you
Great game
Would like to know if I will be able to use backbone controller in game?
Back to square one
After a couple of hours I still don’t have a clue what I am supposed to do. I might be able to take some cargo (and never find a station that would buy it) and run a couple of 10000/3 rep transport missions. Then a super high level enemy kills me, I lose my cargo I never managed to sell and all the reputation I have gained. This might be an elitesque gem but there does not seem to be a “restore saved game” possibility to allow trying something again. Just lose everything and start again from zero. Done that a few times now and it becomes so repetitive I find it more and more difficult to even bother. What should I do? Keep grinding the $10k missions ad nauseam until I can buy a $500k ship that could fit in good enough equipment to take me to the first “story” point far far away in the anarchy zone? No idea. The sheer inability to make any progress whatsoever might just not be my cup of tea. Hence three stars.
I have a question developers
How long will you guys keep updating this game? Please try to add co op or something or let me get a huge fleet thanks.
Updated review
I really want to like this game, but the tutorial really doesn’t help too much. Ive spent a couple hours trying to figure out what to do and when I follow the first few “missions” to get started I find I’m always the target of high level ships that destroy my ship and everything I’m transporting. If you like wasting time doing the same thing over and over the start of this game is exactly that. Very difficult to get started. Update: I have now out in about 5 hours. The first 2-3 hours were definitely a struggle with the learning curve being fairly steep. After trying a variety of things in the game and just spending time trying to figure it out I think I’ve finally got some of it down. While I feel the in game tutorial really did not help me much, now that I’ve gotten a handle on the basics it is VERY fun. Was tough for me to get started but now Im enjoying the actual gameplay figuring out how the game goes.
Can’t sell item for profit
I’m having the exact same problem. When you go to sell items at another station to “make a profit” it goes into negative balance and not “profit” This must be a mistake, please fix asap. Otherwise this game seems cool.
Galaxy Genome FAQ
- Is Galaxy Genome free?
- No. Galaxy Genome costs $3.99 (US) to download.
- Does Galaxy Genome have a free trial?
- No. None of its offers (US) come with a free trial.
- What are the best alternatives to Galaxy Genome?
- Star Command (4.0 from 1,834 reviews), Paragon Pioneers 2 (4.9 from 604 reviews, premium from $0.99) and Sol Frontiers - Idle Strategy (4.4 from 567 reviews).
Galaxy Genome download
Last updated 8 months ago.
Galaxy Genome sells in 146 countries. It was released 5 years and 4 months ago, on 16 May 2021. It holds a 4.4 rating from 260 reviews.
Supports 4 languages: English, Portuguese, Russian, Chinese.
How much does Galaxy Genome make?
Third-party estimates for the last 30 days, worldwide — not the store's own figures, which Apple publishes for nobody.


