Lost World - 失われた世界 -
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Lost World - 失われた世界 -

Abandonment and adventure game

Town Soft

How much does Lost World - 失われた世界 - cost?

Prices are current as of 4 Oct 2026.

7 one-time purchases from $0.99

In the United States, Lost World - 失われた世界 - has 7 one-time purchases priced $0.99 – 99.99.

ProductPrice
Prayers 80$0.99
Adventure kit$4.99
Prayers 500$4.99
Prayers 1200$9.99
Prayers 2500$19.99
Prayers 6500$49.99
Prayers 14000$99.99

10+ alternatives to Lost World - 失われた世界 -

Lost World - 失われた世界 -Stampede - tower defense gamesWitch's Shop Idle Hack & SlashIdle Skeleton - Pixel RPGTenmillion ZEROTreasure Hunter Store:Idle RPGGrow Knight : Idle RPGSpaceBattleshipStory RPGPlease Save My Pandemonium!Vagrant FantasiaMerchant Life
Rating / 54.24.64.64.64.74.44.54.54.64.33.9
Reviews3.3K3.5K1.3K1.2K946847582516463175162
Released20212021202320242018202320212016201120242020
One-time price$9.99$14.99$4.99$3.99—$1.99$11.99$0.99———

The going rate for each plan in United States, in its own currency, shaded from the cheapest price on the row to the dearest.

Lost World - 失われた世界 - reviews

4.2 out of 5, based on 3,310 reviews.

What people like

  • Random equipment stats are fun
  • Nice graphics and visuals
  • Interesting city builder mix

What they complain about

  • Grinding is slow and frustrating
  • Ads interrupt you constantly
  • Progress feels artificially blocked
★★★★★ United States · v4.1.5 · 2 Oct 2025

Hopeful

So far I’m loving it takes a while but the game does most of the work after you direct them on the next move…..but I like it, a well balanced time and character management game once you really get going. (Bravo monsieur) well worth the time.

— Shoopuff tremmel

★☆☆☆☆ United States · v4.1.5 · 13 Aug 2025

副本冒险星数无法刷

不能刷冒险星数什么鬼,一直让我探索下一个区域

— 死神的梦

★★★★☆ Japan · v4.1.5 · 3 Sept 2025

始めたばかり

材料集めがよくわからないです٩( 'ω' )و

— パンプキンマイヤー(`_´)ゞ

★★☆☆☆ Japan · v4.1.5 · 18 Apr 2026

先に進めない…

松明ないと進めない場所→松明が無い。 二つ目のマップ後半から勝てなくなって詰んだ レベル上げしているものの、なかなかレベルは上がらず本当に放置しつつある 他の放置ゲームのようにもう少しサクサク進められるゲームがいい

— 大戦艦 ヒュウガ

★★★☆☆ Japan · v4.1.5 · 27 May 2025

モンスター乗り換え

せっかくジョブがあるのにモンスターがんがん乗り換えてくのが悲しい

— 大森大河

★★★★★ United States · v4.1.4 · 21 Nov 2024

Still Loving It!!!

Love how new/boosted stats are randomly given to equipments at times.

— Gamer(s)

★☆☆☆☆ Japan · v4.1.3 · 23 Oct 2024

引継ぎができない

携帯端末が変わった際プレイ環境の引継ぎができなくてそのまま終了。 当然アプリ削除。 乙。

— ttfactory

★★★★☆ United States · v4.1.4 · 27 Dec 2024

Actually a really good game

Nice graphics

— nøneya

★★☆☆☆ Japan · v4.1.5 · 12 Mar 2026

世界観やシステムは悪くないが、自由にならない期間が長い

システムの紹介をしたいのは構わないが 徐々に出来る事を増やしていくのが常だろう 作者が見せたいところへ進むまで マジで何もさせてもらえない 廃墟→探索の説明 壊れた建物→装備の製造の説明 洞窟→仲間を増やすシステムの説明 とチュートリアルを進める ここまでそれなりに時間経ったし一旦、最初の廃墟探索して後で続きをやろう 《今は先を急ぎましょう》 と表示され選択できない 寂れた村→仲間のレベルアップについて ここで一旦中断 やはり過去ステージの探索は 《今は先を急ぎましょう》で一蹴されるため 放置ゲーなのに放置が無駄になる 戦士の山→ジョブシステム解禁 ログを見ると戦闘で半分HP消費する辺り、もうかなり辛い進行に見える 流石にそろそろ探索はフリーだろうと思う 《今は先を急ぎましょう》 はあ? もう5ステージやぞ 大きな建物→おっ物語メインだ よし、チュートリアルが切れたぞ 流石にそろそろ探索はフリーだろう 冒険予約してここら辺でやめよ 《今は先を急ぎましょう》 なんて? 装備だって整えたいのに素材すら調達させずに 木刀一本で6ステージはおかしくない? 森の廃墟→ああ、今ようやく回復アイテム登場か…チュートリアルすらネタ切れ感出すならもうやめようや… 《今は先を急ぎましょう》 あのさ、任天堂が新しくやれる事を教えるステージ設計しろって言うのは できる事を段階的に増やすためなんだよ 全部教えるまで他の何もさせないくせに小出しするのはおかしくない? まあでも、初めて行先分岐したからそろそろかな。 難易度3のところを選ぼう 一軒家→さっきより全然危なげなくクリア どんな難易度設計しとんじゃ 《今は先を急ぎましょう》 つーか何もシステム説明入れないならチュートリアル終わりだろぉぉぉ? 古ぼけた建物→ヒーラー職解放 戦闘で1人死亡、2人瀕死 いや戦闘内容的にどう考えても進んじゃいけないよこのステージ 装備作り損ねてないか、ジョブ設定忘れてないか何度も確認しちまったよ 《今は先を急ぎましょう》 いや全滅寸前だろ、現実を見ろよ こんな消費するなら明らかに次のステージは戦えなくね? 流石にレベル上げくらいさせろよ 仲間死なせてまで何を生き急いでるんだこの主人公… 会話中はまともなのにこの時点で主人公への好感度ドン底 高い建物→全滅で失敗チュートリアル 10ステージに渡って途中から明らかに プレイヤーが嫌がってる身の丈に合っていない前進強要しておいて 装備を確認しましょう()とは大したお言葉だわ 造れる物がないか何度も確認したろうが そのために素材が必要だから戻ろうとしたら進まされたわ と、ここで行動が自由になるのだが 全滅するまで強行軍を強要して説教垂れる設計が不快すぎる ここまでにこちらの落ち度はなかったか再確認する こっちが理解していないところがあったのか、 全滅しない手順を見落としていたのか、 とアンストして二回やってみたが何もできる事はなかった事を確認 面白そうなゲームだが、こういう設計するとこのゲームには何の信頼も置けない すまんな

— ごどるぐばっしゅ

★★★☆☆ Japan · v4.1.5 · 11 May 2025

う〜ん

なんとなく続けてます

— ウーン?

★★★★★ United States · v4.0.6 · 25 Aug 2023

還不錯

好玩

— whichone is not taken

★☆☆☆☆ Vietnam · v4.0.5 · 19 May 2023

Error

Always show “the connection to the internet can not be confirmed” when choose “go on an adventure”

— HảoHuỳnh

★★★★☆ Canada · v4.1.4 · 8 Dec 2024

Cool idea

Different

— 2cold2complain

★★☆☆☆ Canada · v4.0.5 · 2 Jul 2023

Fun game ruined by frustrating elements

TLDR: A fun pick up and play game that is unfortunately plagued with many frustrating elements that get worse as the game goes on. -English translation is better than previous games (it is actually somewhat understandable) but is still pretty bad -Like all previous games the game is free to play but has features locked behind a paywall (it is disingenuous that the App Store page doesn’t tell you what you are missing out on other than clearing ads). It is better than previous games at least (in some of their past games it is impossible to get certain monsters without paying since they don’t appear except during long expeditions with is locked for ftp players). -The premium currency you will mostly accrue through watching ads or paying money. You will be mostly be using this to speed up expeditions as everything requires so much grinding that you would be spending extra years playing the game if you didn’t spend this currency. The game is long enough that even if you pay for the most expensive bundle that wouldn’t be nearly enough to beat the game. Also note that in order to maximize the currency you get you will have to watch 6-10 ads a day to progress less slowly. The building you get that produces this currency for less at max level only produces about half of what watching ads will give you (1/10 in the beginning of the game) -The game is meant to be played over a long period of time and is very grindy. However they designed later levels and monsters to be as frustrating as possible (to the point where I flat out feel like deleting the game sometimes) -There are a lot of monsters you can get but monsters you get (even the rare ones) are useless on arrival. I get that they are supposed to be replaced with other monsters as you progress the game (they can be upgraded but only get minor stat boosts) but even then they are too weak/underwhelming to use in game. Most of them count with too low stats (for you not when you are fighting them as an enemy) or are clearly designed to be as annoying to fight but impossible to use realistically as an ally. Also note that the game flat out cheats later on by giving monsters spells and skills that one shots characters when you fight them but is unavailable when you use them. You can’t even unlock those skills until way later (many stages later). -The same thing can be said for consumable items which except for healing items most consumable items are only designed to be used for the enemy to defeat you. This is because all consumable items have such a small amount of times to use them that they will immediately run out before even being close the end of the expedition/boss fight. This doesn’t apply to enemies who can spam those items without care. Many items also require rare items to craft which means more grinding just to challenge a single dungeon. -Most status effects like poison, capture, sleep, charm are so useless against enemies but are devastating when used against you. It is to the point of wondering why allow the player to use this if they are properly balanced towards the player. -They literally add a stupid arbitrary mechanic a third in the game that has certain monsters be immune to physical attacks 80% of the time forcing you to craft certain magic weapons designed to deal with this. The monsters chosen are also completely arbitrary and random. You can’t even abuse this mechanic for your own benefit since you have no clue if enemy monsters can bypass this until you try the dungeon yourself and most monsters that have this die quickly to enemy magic. -Half way through the game almost every stage has enemies that punish short range attackers by having damage reflection (30-50%) and elemental reflection that instantly kills your attackers forcing you to pigeonhole yourself into using ranged attacks. -Items get more expensive to craft as the game goes on but the amount of money you get doesn’t increase proportionally to this meaning even more grinding -The class system is flawed from the start due to the amount of grinding needed. Most skills in a class can level up to 10 each requiring a different amount of skill points. The problem is that it takes significantly more time to level up from 1-20 than it takes to level 20-40 and so on. Some skills require to be level 70 to max and you would have to spend literal years in game (or premium currency equivalent) to get there. This makes most classes realistically have a soft cap of level 20 as going above that is not worth it. The main character is even worse about this as they take double the time to level up a class than any other monster making them feel incredibly weak as you progress the game. -Enemy monsters flat out have way higher stats than your own monsters, abilities that your monsters could never have, do more damage than your ally equivalents and come in greater numbers to the point you could say is cheating. -In order to get new blueprints for rare equipment you need to have expeditions that are 9-12 hours long in order to 3star a level. Although the game says that it is entirely optional to do and not necessary to beat the game this is a fat lie without unreasonable amounts of grinding/time spent. This is because the equipment you can get from this has attribute resistance/nullification that is required to not get instantly killed in later levels (Most enemies later on just flat out have spells that you can’t get until much later that will one shot you unless you have elemental protection)The equipment you unlock normally are very vanilla/basic and won’t nearly be enough for the later stages. The problem that comes is that the game really likes to put inexplicably way stronger monsters or harder traps near the end of the 12 hour run just to ruin of your progress that you wouldn’t have any way of knowing until you lose. You can have teams that take no damage for 90% of the run only to get instantly killed in one battle. It’s very frustrating.

— ChR0NiClESeVeN

★★★☆☆ Japan · v4.1.5 · 8 Apr 2025

まあまあ

まあまあ

— DM

★★★★★ United States · v4.0.3 · 26 Jan 2023

It’s pretty fun

I’m still figuring it out but it’s pretty fun I’m going to continue playing it for a bit. Thanks

— CoffeeRun7

★☆☆☆☆ Taiwan · v4.0.3 · 14 Dec 2022

无法联网什么鬼?

过完开头剧情后就提示无法确认与互联网的连接,请稍等片刻或重启游戏。 没法玩。。

— 创越是空的光

★★★★☆ United States · v4.1.3 · 17 Oct 2024

游戏画面很好

游戏画面很好

— yumiko0587

★★★☆☆ Japan · v4.1.5 · 7 Apr 2025

なかなか

おもろい

— 何大丈夫参加

★★★★★ United States · v4.0.2 · 7 Dec 2022

nice

good game

— robnski08

★☆☆☆☆ United States · v3.5.1 · 22 Mar 2022

Ugly

Rat pee

— snakewiener

★★★★☆ United States · v4.0.8 · 13 Feb 2024

G

Goid

— Missnamer

★★★☆☆ Japan · v4.1.5 · 29 Mar 2025

まずまず

よかった

— あかなやらはしたま

★★★★★ United States · v3.8.2 · 19 Jun 2022

Slow to progress but fun

This game is like a city builder mixed with a rpg. Most of your time will be getting stronger and finding resources but after you start to build your city-town the game opens up a lot and goes faster.

— metalswarm

★★★★☆ United States · v3.2.1 · 21 Jan 2022

Quite a good game

Edited Oct. - After playing this game for almost a month, I still keep it 4*. The game progress is slow and seems to be slow regardless. I am now in the 3rd map but I still have only 1 team. Clearing a story location isn’t that easy. I kept all my building up to date. I will see what the new update will be. Another idle game with quite an interesting system. I am playing a similar system and this one seems to be its sequel which has an improve game system. Similar to its predecessor, the game starts very slow. It takes a long time to progress. I have a feeling that I will hit a wall at some points like it’s predecessor. The system is an improvement but is still awkward. I am giving the game 4* for now until I am into the game further.

— GameLoverMuch

★★★☆☆ United States · v4.1.3 · 31 Oct 2024

It’s meh

It’s definitely a game to play while sleeping, bc you don’t get enough materials to lvl up, and the speed of the game is very slow.

— Jshaulis

★★★★★ United States · v3.7 · 9 Jun 2022

Lost world

A hidden 💎

— Phat 1969

★★★★☆ United States · v3.1 · 4 Jan 2022

Is Good

Is good

— noname the 3rd

★★★☆☆ Japan · v4.0.9 · 26 Jun 2024

あ

あ

— これは楽しいなぁ

★★★★★ United States · v3.5.1 · 31 Mar 2022

Fin

I meant fun

— AddMustache

★★★★☆ United States · v3.0.3 · 15 Dec 2021

Idle type game

It’s a automatic text idle adventure rpg? I wish there was a better way to skip and play it since there’s nothing to do while idling in the beginning. Must use the prayers that cost money to skip the idling. Unlike other idle games there’s nothing to do at least at the beginning. It’s a game for people that can do other stuff as you click tab through. It’s got an interesting storyline so might keep me interested. Wish it played more like a solo game without the time wasting options.

— Hai no yama sake

★★★☆☆ Japan · v4.0.9 · 11 Jun 2024

^_^

^_^

— @あいすん@

★★★★★ United States · v2.3 · 5 Oct 2021

Good

Good game..........

— 壹念逍遥

★★★★☆ United States · v2.2 · 19 Sept 2021

I like it

Haven’t played enough to leave a good review yet, but so far it like your other games but In a different structure

— Nickwest05

★★★☆☆ Japan · v4.0.9 · 11 May 2024

まだ

どんなかわからないです

— ぼうかる

★★★★★ United States · v2.1.1 · 7 Sept 2021

Nice

Has a good beginning. It a wall and can’t seem to get past the second map stage 2. Otherwise great game. Update: The developer makes frequent updates to this game and the changes are nice. I have enjoyed playing this a lot. I hope the developer would make a sequel to RPG Vanatis as I loved being able to hire adventures how that game worked.

— Cyleaf13

★★★★☆ United States · v2.1.2 · 18 Sept 2021

Good

It a good game but it hard to get the Materia to upgrade Blacksmith. Or it only give you one. I already on map 6 and still on level 2 on blacksmith. Can’t get anywhere anymore. Because you going to need to craft stuff to keep going

— redskyblood

★★★☆☆ United States · v2.5.1 · 14 Nov 2021

Ok

The gameplay is alright

— Tydgorn

Lost World - 失われた世界 - price by country

A one-time purchase costs $9.15 in Canada and $15.07 in Colombia — 1.6× more for the same thing. Below is the going rate for each plan in every country that sells it — the middle price of what the app charges there, in the country's own currency with the dollar equivalent beneath it.

Country One-time
Afghanistan $9.99
Algeria $9.99
Angola $9.99
Anguilla $9.99
Antigua And Barbuda $9.99
Argentina $9.99
Armenia $11.99
Australia A$14.99$10.41
Azerbaijan $11.99
Bahamas $9.99
Bahrain $9.99
Barbados $11.99
Belize $9.99
Benin $11.99
Bermuda $9.99
Bhutan $9.99
Bolivia $9.99
Botswana $9.99
Brazil R$59.90$11.48
British Virgin Islands $9.99
Brunei Darussalam $9.99
Burkina Faso $9.99
Cambodia $9.99
Cameroon $11.99
Canada CA$12.99$9.15
Cape Verde $9.99
Cayman Islands $9.99
Chad $9.99
Chile CLP 9,990$10.17
Colombia COP 49,900$15.07
Congo $11.99
Congo, Democratic Republic $9.99
Costa Rica $9.99
Cote Divoire $11.99
Dominica $9.99
Dominican Republic $9.99
Ecuador $9.99
Egypt EGP 499.99$9.57
El Salvador $9.99
Fiji $9.99
Gabon $9.99
Gambia $9.99
Georgia $11.99
Ghana $11.99
Grenada $9.99
Guatemala $9.99
Guinea-bissau $9.99
Guyana $9.99
Honduras $9.99
Hong Kong HK$88.00$11.21
India ₹999.00$10.37
Indonesia IDR 199,000$11.12
Iraq $9.99
Israel ₪29.90$9.80
Jamaica $9.99
Japan ¥1,500$9.50
Jordan $9.99
Kazakhstan KZT 5,990.00$13.48
Kenya $11.99
Kuwait $9.99
Kyrgyzstan $9.99
Lao Peoples Democratic Republic $9.99
Lebanon $9.99
Liberia $9.99
Libya $9.99
Macao $9.99
Madagascar $9.99
Malawi $9.99
Malaysia MYR 49.90$12.23
Maldives $9.99
Mali $9.99
Mauritania $9.99
Mauritius $11.99
Mexico MX$199.00$10.93
Micronesia $9.99
Mongolia $9.99
Montserrat $9.99
Morocco $11.99
Mozambique $9.99
Myanmar $9.99
Namibia $9.99
Nauru $9.99
Nepal $11.99
New Zealand NZ$19.99$11.23
Nicaragua $9.99
Niger $9.99
Nigeria NGN 14,900.00$11.20
Oman $9.99
Pakistan PKR 2,900$10.48
Palau $9.99
Panama $9.99
Papua New Guinea $9.99
Paraguay $9.99
Peru PEN 44.90$13.05
Philippines ₱599.00$9.57
Qatar QAR 39.99$10.99
Rwanda $9.99
Sao Tome & Principe $9.99
Saudi Arabia SAR 39.99$10.66
Senegal $11.99
Seychelles $9.99
Sierra Leone $9.99
Singapore SGD 14.98$11.70
Solomon Islands $9.99
South Africa ZAR 199.99$12.00
South Korea ₩17,000$12.61
Sri Lanka $9.99
St. Kitts and Nevis $9.99
St. Lucia $9.99
St. Vincent & The Grenadines $9.99
Suriname $9.99
Swaziland $9.99
Taiwan NT$320.00$10.05
Tajikistan $9.99
Tanzania TZS 29,900.00$11.29
Thailand THB 399.00$11.89
Tonga $9.99
Trinidad and Tobago $9.99
Tunisia $9.99
Turkmenistan $9.99
Turks and Caicos $9.99
Uganda $11.99
United Arab Emirates AED 39.99$10.90
United States $9.99
Uruguay $9.99
Uzbekistan $9.99
Vanuatu $9.99
Venezuela $9.99
Vietnam ₫299,000$11.53
Yemen $9.99
Zambia $11.99
Zimbabwe $11.99

Lost World - 失われた世界 - FAQ

Is Lost World - 失われた世界 - free?
Yes. The app and its basic features are free, in all 132 countries it sells in. Premium features are paid: they start from $0.99 (US), across 7 one-time purchases.
Does Lost World - 失われた世界 - have a free trial?
No. None of its offers (US) come with a free trial.
Where is Lost World - 失われた世界 - cheapest?
A one-time purchase costs CA$12.99 (≈$9.15) in Canada and COP 49,900 (≈$15.07) in Colombia, its cheapest and dearest countries.
What are the best alternatives to Lost World - 失われた世界 -?
Stampede - tower defense games (4.6 from 3,455 reviews, premium from $1.99), Witch's Shop Idle Hack & Slash (4.6 from 1,315 reviews, premium from $1.49) and Idle Skeleton - Pixel RPG (4.6 from 1,178 reviews, premium from $0.99).

Lost World - 失われた世界 - download

Last updated 1 year ago.

Lost World - 失われた世界 - sells in 132 countries. It was released 5 years and 3 months ago, on 30 Jun 2021. It holds a 4.2 rating from 3,310 reviews.

Supports 4 languages: English, French, Japanese, Chinese.

How much does Lost World - 失われた世界 - make?

Third-party estimates for the last 30 days, worldwide — not the store's own figures, which Apple publishes for nobody.

Revenue < $5,000
Downloads < 5,000
Products on sale 7

Revenue by plan

  • One-time

Revenue by country

  • Japan
  • Taiwan
  • United States
  • Hong Kong
Open the full Lost World - 失われた世界 - analytics Revenue and downloads month by month, all 132 countries split out, and every product's share and trend