28 Categories For Kids
EducationEntertainment

28 Categories For Kids

BeeMoo, LLC · released 27 Sept 2019 · Open in App Store ↗

Revenue 30d not estimated
Downloads 30d not estimated
Rating 4.85 138 reviews

No in-app products collected for this app.

Rating
United States87%1204.88
Australia6%84.88
Canada2%35.00
China1%25.00
United Kingdom<1%15.00
India<1%14.00
Malaysia<1%11.00
Philippines<1%15.00
Romania<1%15.00
United Arab Emirates<1%0

The store shows a different set in every country

Description

This app was developed by an ASHA certified speech-language pathologist to promote understanding and use of early developing semantic categories and vocabulary. It is appropriate for children who are developing language normally and those who are language delayed. This app focusses on 28 “superordinate” categories, including: appliances, body parts, buildings, cleaning supplies, clothing, colors, desserts, dinosaurs, drinks, farm animals, fruits, furniture, insects, jungle animals, kitchen utensils, letters, make-believe, musical instruments, ocean animals, numbers, people, shapes, school supplies, sports equipment, tools, toys, transportation and vegetables. Each superordinate category contains 8 subordinate members which are each represented by a visually appealing illustrated image. There are 5 activities to choose from, including:

SORTING

In this activity, the user chooses from 1 to 3 semantic categories on which to focus. Pictured subordinate members are scattered at the top of the screen. The user is directed to drag the pictured items to their appropriate category container.

FIND IT!

In the “Find It!” game, the user chooses one pictured item from an array of three that belongs to a specifically named semantic category. The game consists of ten trials. A percentage correct score is presented at game’s end. Anywhere from 2 to 5 semantic categories can be targeted in this game.

WHICH DOES NOT BELONG?

In this game, the user is presented with 2 pictured items from the same superordinate category and one pictured item from a different superordinate category. The user is directed to find the item that does not belong with the other two. The game consists of ten trials. A percentage correct score is presented at game’s end. Anywhere from 2 to 5 semantic categories can be targeted in this game.

MEMORY MATCH

In this mode the user can choose a category and play an entertaining visual memory game with the associated pictured category members. This lends a fun twist to vocabulary practice.

FLASHCARDS

Use the flashcard mode to introduce or practice naming of category members. Within each category there are 8 vocabulary words.